studio note 2026-09-25 · minigolf pro

From a blank green to a playable hole

Minigolf Pro's level editor is for building the kind of hole you wish the course had. It gives you the game's mechanics, room to arrange them, and a way to check the result before sharing it.

Open Minigolf Pro See the editor

In the game menu, choose Create → Open Editor.

Start with a route

A good hole gives the player a line to imagine before the first putt. Place the terrain and hazards, then move and tune them until that line feels interesting. A portal can change where the ball emerges; a spinner, magnet or moving platform can change when a shot is safe. The tools are the same vocabulary used across the game's worlds.

The Minigolf Pro level editor showing a hole with a portal and spinner under construction
fig. 01 — a hole in the editor

There is no single required style. You might make a gentle opening shot, a tiny puzzle, or a course that rewards a risky shortcut. The important part is giving someone else a chance to read and play what you made.

Test before you publish

The editor checks that a hole is solvable before you publish it. That matters: a clever-looking obstacle is no fun if the cup cannot actually be reached. The check is a safety net, not a substitute for playing your own course. Try the obvious route, then try to break it. Notice where a first-time player might not see the line you intended.

Let other players in

Once your hole is ready, share its link. Community holes can be browsed, liked and sorted, and players can follow creators they enjoy. Favorites can be collected into playlists and gauntlets, so a single good hole can become part of a longer round.

Choose Create → Open Editor in the game menu.